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Digital Image Synthesis, Fall 2012
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Milestones of computer animation*
* This list is solely based on my personal view.
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Course overview
One primary goal of computer graphics is to synthesize realistic
images which are indistinguishable from real photographs.
Methods of this category were very slow. However, recent progresses on
GPUs have made interactive realistic rendering possible.
This course will cover realistic image synthesis techniques
that could be or have been used to make animations such as
Finding Nemo
and games such
Half Life.
Meeting time: 2:30pm-5:20pm every Thursday Classroom: CSIE Room 111 Instructor: Yung-Yu Chuang Teaching assistant: Yu-Ting Wu ![]() ![]() Office hour: 5:30-6:30pm Monday Room 527 (or by email appointment) TA Office hours: 3:30-4:30pm Friday Room 501 (or by email appointment) Mailing list: Subscribe ![]() Reference books: We will basically follow the book, Physically Based Rendering: From Theory to Implementation.
Grading: (subject to change)
Syllabus (topics we might cover):
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